Shaving Grandma | I Am Cat | Walkthrough, Gameplay, No Commentary
I Am Cat
Description
In the vibrant and physics-driven virtual reality sandbox adventure, *I Am Cat*, players are granted the extraordinary opportunity to inhabit the furry form of a mischievous feline. Released on December 5, 2024, by New Folder Games Ltd., the game emphasizes immersive role-playing and open-ended exploration over linear narratives. Utilizing an innovative arm-based locomotion system that mimics real-world cat movement, players can scale furniture, leap across gaps, and interact with their domestic environment in a multitude of chaotic ways. The game’s initial setting, "Granny's House," serves as a detailed tutorial environment, densely packed with interactive objects and serving as the perfect playground for emergent feline antics.
Within this playful chaos, a particularly notorious and humorous interaction emerges: "Shaving Grandma." This scenario, introduced and refined during the game's development, allows players to engage with the elderly matriarch of the household in a truly unexpected way. The core of this interaction involves locating an electric razor, often hidden within the house, requiring the player to utilize their cat-like agility to climb and explore. Once acquired, the player must then physically maneuver the razor over Grandma's head using VR controllers. The game's dynamic mesh system allows the hair to disappear in real-time, enabling players to craft unique hairstyles, from patchy bald spots to a completely shaved scalp, all on an unsuspecting Grandma. The humor is amplified by Grandma's own reactive behavior; if she awakes during the process, she will become angry, adding a layer of suspense to the absurdity. This interaction exemplifies *I Am Cat*'s commitment to emergent gameplay and player freedom, transforming a simple NPC into a canvas for hilarious, boundary-pushing feline mischief that has become a viral sensation on social media platforms.
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Published:
Jan 28, 2025