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No Such Thing as a Free Launch | Borderlands: The Pre-Sequel | As Claptrap, Walkthrough, Gameplay

Borderlands: The Pre-Sequel

Description

Borderlands: The Pre-Sequel, developed by 2K Australia in collaboration with Gearbox Software, bridges the narrative gap between Borderlands and Borderlands 2, chronicling the ascent of Handsome Jack from Hyperion employee to tyrannical overlord on Pandora's moon, Elpis. This installment retains the series' signature cel-shaded aesthetic and sharp wit, while introducing engaging new mechanics like low-gravity traversal and the vital Oz kits for survival in vacuum. The moon's reduced gravity allows for dynamic, vertical combat, and the addition of cryo and laser elemental damage types further diversifies the already impressive arsenal. Players can choose from four new Vault Hunters—Athena, Wilhelm, Nisha, and Claptrap—each offering distinct playstyles and skill trees, enhancing the cooperative multiplayer experience that the series is known for. Among the many side quests woven into the game's fabric, "No Such Thing as a Free Launch" exemplifies the absurd, tragicomic nature of Borderlands: The Pre-Sequel. This mission entrusts the player with assisting a flamboyant musician, Cosmo Wishbone, in launching a rocket carrying his symphony into orbit. The quest unfolds as a series of fetch quests, leading the player to acquire a flow regulator, a flight data recorder from a morbidly amusing collection of space disaster remnants, and a gyroscope. Along the way, the player battles various enemies, including Scavs and energized shugguraths, culminating in a defense of Cosmo's launch site. The climax of "No Such Thing as a Free Launch" is a quintessential Borderlands spectacle. After the rocket, the "Excelsior," successfully launches, Cosmo's musical broadcast is hijacked by pirate radio DJs. In a misguided attempt to regain control of the airwaves, Cosmo overloads the rocket's systems, resulting in a spectacular and fatal explosion. The mission concludes with the darkly humorous directive to loot Cosmo's remains for the reward, which typically includes experience points, currency, and a unique weapon. This quest perfectly encapsulates the game’s blend of action, humor, and a narrative that constantly reminds players that ambition, even artistic ambition, rarely comes without a hefty, often explosive, price in the harsh and unpredictable universe of Borderlands. More - Borderlands: The Pre-Sequel: https://bit.ly/3diOMDs Website: https://borderlands.com Steam: https://bit.ly/3xWPRsj #BorderlandsThePreSequel #Borderlands #TheGamerBay

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