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ລະດັບ 3-26, ເລື່ອງເກາະ | Snail Bob 2 | ວິທີຫຼິ້ນ, ບັນຍາຍ, ບໍ່ມີຄຳອະທິບາຍ

Snail Bob 2

ລາຍລະອຽດ

Snail Bob 2, released in 2015, is a delightful puzzle-platformer that continues the charming adventures of Snail Bob. Developed by Hunter Hamster, the game tasks players with guiding Bob through intricate levels, requiring them to interact with the environment by clicking on various objects to create a safe passage. Bob moves automatically, so players must stop him, alter the terrain, and time their actions perfectly to overcome obstacles and reach the end of each stage. The game is celebrated for its family-friendly nature, accessible gameplay, and engaging puzzles. Level 3-26 within the "Island Story" chapter of Snail Bob 2 presents a particularly engaging challenge, a multi-faceted puzzle that tests a player's observation and timing skills. This level unfolds with a vertical design, featuring a series of platforms and interactive elements that must be used in a specific sequence for Bob's safe journey. The level begins with Bob moving automatically towards the right. The immediate task is to halt his progress before he plunges into a waiting pit. The first interactive element players will encounter is a movable platform, controlled by a button. This platform needs to be lowered to allow Bob to safely cross the initial gap. Once Bob has navigated this first obstacle, he will come across a set of totem pole-like platforms. These unique platforms can be raised and lowered by clicking on them. The player's responsibility here is to carefully manipulate these platforms to construct an ascending pathway for Bob. This segment demands precise timing, as Bob will reverse his direction if he encounters a wall, which could send him back into peril. After successfully ascending the totem platforms, Bob arrives at a higher tier of the level, where a new challenge awaits: a cannon. This cannon is a recurring feature in the "Island Story" section. The player must ensure Bob enters the cannon. Crucially, another button governs a swinging platform, which must be precisely positioned to catch Bob after he is launched. The timing of the cannon's firing is paramount; an ill-timed shot will result in Bob falling, necessitating a restart of the level. The concluding puzzle involves another set of platforms and a gate controlled by a button. After Bob is launched from the cannon and lands securely on the swinging platform, he will proceed towards the exit. The player must press the button to open the gate at the opportune moment, allowing Bob to pass through and successfully complete the level. Throughout this intricate level, players can also seek out three hidden stars, a collectible element that adds an extra layer of challenge and encourages thorough exploration. The successful navigation of Level 3-26 is thus a testament to the player's ability to analyze the environment, comprehend the function of each interactive component, and execute a series of timed actions in the correct order. Let's Play More - Snail Bob 2: Tiny Troubles: https://bit.ly/2USRiUz GooglePlay: https://bit.ly/2OsFCIs #SnailBob #SnailBob2 #TheGamerBay #TheGamerBayQuickPlay

ເພີ່ມເຕີມວິດີໂອຈາກ Snail Bob 2