ເຮືອນຫຼັງໃຫຍ່ (ຈໍແຍກ) | Let's Play - Human: Fall Flat
Human: Fall Flat
ລາຍລະອຽດ
Human: Fall Flat is a droll puzzle-platformer where you control a wobbly, featureless chap named Bob. The whole thing is built around a delightfully wonky physics engine, meaning every move is a gamble and every solution is probably sillier than you intended. The game’s charm lies in this unpredictability, encouraging players to experiment and laugh at their own clumsy failures. The "Mansion" level, serving as the game's very first taste of this charming chaos, is a masterclass in introducing its core mechanics.
Right from the get-go, the Mansion sets an idyllic, almost ethereal scene with its floating islands. It’s here, in this serene, white-void setting, that Bob gets his first wobbles. We’re gently nudged towards learning how to move, how to jump, and crucially, how to independently flail each of Bob’s arms to grab onto things. The puzzles, though seemingly simple at first, are cleverly designed to reinforce these controls. Pushing open a heavy wooden door, for instance, is your first handshake with the game's unique, tactile controls.
As you venture further into the courtyard, you’re faced with a gap between two platforms – your first real test of platforming finesse. It’s a moment that’s both slightly daunting and incredibly rewarding when you finally nail it, perhaps even snagging an achievement for your troubles. What’s brilliant is that if you fumble, you’re simply placed back to try again, no harsh penalties, just encouragement to keep at it. The Mansion also shows its open-ended nature early on, with a hidden plank that offers a sneaky shortcut, hinting at the many ways to tackle each obstacle.
The grand mansion itself beckons, with its imposing doors requiring a coordinated effort to open, often by pressing two buttons simultaneously. This puzzle is a perfect example of the game’s flexible design: you can contort Bob to press both yourself, or get creative with nearby objects. In multiplayer, it’s a guaranteed recipe for hilarious teamwork, or hilarious lack thereof. Even the statues dotted around the grounds are more than just decoration; they’re often part of hidden achievements or secrets, rewarding thorough exploration and a willingness to interact with every nook and cranny. Inside, the puzzles escalate, introducing concepts like using objects as tools to break through barriers, and culminating in that quintessential Human: Fall Flat leap of faith into the unknown. The Mansion level isn't just a tutorial; it's a well-crafted introduction that perfectly embodies the spirit of fun, emergent silliness that makes Human: Fall Flat so enduringly enjoyable.
More - Human: Fall Flat: https://bit.ly/3JHyCq1
Steam: https://bit.ly/2FwTexx
#HumanFallFlat #TheGamerBayLetsPlay #TheGamerBay
Views: 14
Published: Apr 06, 2022