ບົດທີ 3 - ຖະໜົນ | EDENGATE: The Edge of Life | Walkthrough, Gameplay, No Commentary, 4K, HDR
EDENGATE: The Edge of Life
ລາຍລະອຽດ
EDENGATE: The Edge of Life, launched in November 2022, is a narrative-driven interactive adventure from 505 Pulse. Born from the global COVID-19 pandemic, it explores themes of isolation, uncertainty, and the enduring flicker of hope. Players step into the shoes of Mia Lorenson, a gifted scientist who awakens with amnesia in a deserted hospital. Her journey unfolds through the desolate city of Edengate as she seeks to reclaim her memories and uncover the fate of its inhabitants. Gameplay primarily involves guiding Mia through predetermined paths, interacting with objects to trigger flashbacks and narrative fragments. While puzzles are present, they are generally considered simplistic, with some offering explicit solutions. The game's narrative, intended as an allegory for pandemic-era emotions, has been found by many to be disjointed and confusing, with its connection to the pandemic only revealed at the end. Visually, the game offers atmospheric 3D environments, with sound design and voice acting being strong points. Critical reception has been mixed to negative, with criticisms focusing on the weak narrative, simplistic puzzles, and lack of engaging gameplay.
Chapter 3, "Street," marks a significant shift in Mia's exploration within EDENGATE: The Edge of Life. Leaving the hospital behind, Mia emerges onto a desolate urban landscape that vividly portrays the game's core themes of loss and lingering memory. This chapter amplifies the environmental storytelling, forcing players to confront the scope of the mysterious event that has emptied the world. It also delves deeper into Mia's fragmented past. The journey begins with Mia exiting the hospital onto a walkway, soon descending to street level where the devastation is starkly evident. The unsettling silence is broken only by Mia’s footsteps and the sounds of nature reclaiming the city, symbolized by menacing, ever-present tentacles that act as obstacles. These tendrils represent the unknown force that has seemingly consumed the city's population.
A notable part of the "Street" chapter involves environmental puzzles. One central challenge requires Mia to use a nearby light source to repel a tentacle entangling a large green dumpster. This mechanic underscores the theme of light pushing back encroaching darkness, mirroring Mia's own quest to illuminate her lost memories. Once freed, the dumpster must be moved to grant access to a new area, emphasizing the need for resourcefulness in this abandoned world. Narrative progression is driven by discovering collectible items and memories scattered throughout the ruins, offering glimpses into the world before the catastrophe. Graffiti art serves as silent testaments to former lives, and finding a specific book, tied to the "Solitude" achievement, further highlights Mia's isolation.
The chapter also continues to feature the spectral appearances of a mysterious young boy, a recurring enigma who adds to the game's psychological horror and raises questions about his connection to Mia and the event. His fleeting presence leaves both Mia and the player pondering his significance. The level design guides Mia through interconnected areas, including alleyways and narrow passages, revealing more of the city's tragic state. Abandoned cars, scattered belongings, and hollow buildings all contribute to the environmental narrative. The chapter culminates with Mia arriving at the entrance of a high school, a location that hints at a deeper connection to her past and sets the stage for future revelations as she ventures inside.
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Apr 29, 2023