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Episode 8, I Walk Among Zombies Vol. 3

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I recently played Episode 8 of I Walk Among Zombies Vol. 3 and I have to say, I was disappointed. The episode felt disjointed and rushed, and the story did not progress as smoothly as I had hoped. First of all, the character development felt lacking in this episode. The main protagonist, Yuusuke, seemed to lose his depth and became a one-dimensional character. His actions and decisions felt forced and out of character, making it difficult for me to connect with him. Additionally, the other characters did not have much screen time or meaningful interactions, which was a letdown as they were intriguing in the previous episodes. Moreover, the plot felt convoluted and confusing. It seemed like the writers were trying to cram too much into one episode, resulting in a messy and unsatisfying storyline. The pacing was off, with certain scenes feeling rushed while others dragged on unnecessarily. This made it difficult for me to fully immerse myself in the story. On top of that, the gameplay was tedious and repetitive. The majority of the episode consisted of endless dialogue and decision-making, with very little actual gameplay. This made the experience monotonous and unenjoyable. However, I will give credit to the game's beautiful artwork and soundtrack. The visuals were stunning, and the music added to the overall atmosphere of the game. It was a shame that these elements were not enough to make up for the shortcomings of the episode. Overall, I was disappointed with Episode 8 of I Walk Among Zombies Vol. 3. The lack of character development, confusing plot, and monotonous gameplay made it a forgettable experience. I hope that the next episode will be able to redeem the series and bring back the elements that made the previous episodes so enjoyable. More - I Walk Among Zombies Vol. 3: https://bit.ly/421OKI6 Steam: https://bit.ly/3RXr2bo #IWalkAmongZombies #TheGamerBay #TheGamerBayNovels