Back at Camp after Forgotten Battlefield | Clair Obscur: Expedition 33 | Walkthrough, Gameplay, 4K
Clair Obscur: Expedition 33
Description
Clair Obscur: Expedition 33 is a turn-based RPG set in a Belle Époque France-inspired world, where a mysterious "Paintress" erases people annually. Players lead Expedition 33, a group of volunteers, on a desperate mission to stop her before the number "33" is painted, signifying their doom. The game blends traditional turn-based combat with real-time elements like dodging and parrying, encouraging strategic engagement.
After the harrowing ordeal of the Forgotten Battlefield, Expedition 33 finds a moment of respite back at camp, though it is far from idle. This period marks a pivotal transition, introducing new dynamics and expanding the scope of their world. Gustave’s departure is immediately addressed by the arrival of Verso, a new ally who inherits Gustave’s combat prowess but demands a new approach to battle with his unique "Perfection" mechanic. This system rewards precise play, deepening the strategic layer of the game.
The camp offers a hub of vital activities. The Curator can be found, ready to upgrade weapons, Lumina, and Tints using collected resources. Crucially, this is where the game’s relationship system truly opens up. Players can now intentionally spend time with companions, strengthening bonds and unlocking enriching dialogue and story scenes, with specific bonding events available for Esquie, Lune, and Sciel. Maelle, meanwhile, reflects on their journey by diligently writing in Gustave’s journal, a poignant reminder of their past.
A significant development during this camp interlude is Esquie’s newfound ability to swim. This instantly expands the world, unlocking vast, previously inaccessible areas. Players can revisit familiar locations like the Stone Wave Cliffs to discover hidden items, while new islands and shores lead to secret dungeons, optional boss encounters, and even lighthearted minigames.
Furthermore, the discovery of a fourth Lost Gestral triggers the acquisition of the "Paint Break" ability from Sastro, allowing the destruction of previously impassable paint spikes. This encourages players to re-explore older areas, revealing new shortcuts, secrets, and formidable enemies, ensuring the world feels dynamic and layered. This crucial phase at camp adeptly manages a significant party change while simultaneously broadening the narrative and deepening character relationships.
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Published: Jul 12, 2025