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Big Wave Beach - Day 13 | Plants vs Zombies 2 | Walkthrough, Gameplay, No Commentary

Plants vs. Zombies 2

Description

PopCap Games' *Plants vs. Zombies 2: It's About Time* builds upon the beloved tower defense formula of its predecessor with a time-traveling adventure, introducing new worlds, plants, and zombies. Players strategically deploy botanical defenses to ward off waves of the undead, utilizing resources like "sun" and the powerful "Plant Food" to supercharge their attackers. The game follows Crazy Dave and his time-traveling van, Penny, as they journey through various historical eras, each presenting unique environmental challenges and specialized zombie threats. From Ancient Egypt's flaming torches to the Pirate Seas' restrictive planks, the game constantly demands tactical adaptation. Day 13 of the Big Wave Beach world presents a particularly intricate challenge. The core objective is to generate at least 2,000 sun while strictly adhering to a limit of no more than 16 plants on the lawn at any given time. This dual constraint forces a delicate balancing act between essential sun production and maintaining adequate defensive capabilities. Players must prioritize sun-generating plants, with the Twin Sunflower being an excellent choice for maximizing output from a single slot. However, dedicating space to economy inherently reduces the number of offensive and defensive units available to combat the specialized aquatic zombies of Big Wave Beach, such as the submerging Snorkel Zombie and the board-carrying Surfer Zombie. To manage these threats efficiently within the plant limit, instant-use plants like Tangle Kelp and Cherry Bombs become invaluable. Tangle Kelp, for example, can instantly remove aquatic zombies from the water tiles, and the player can then dig up the Lily Pad to free up a plant slot, thereby staying under the 16-plant cap. The dynamic tidal mechanics of Big Wave Beach further complicate matters, altering the available planting space and zombie paths. Successful strategies often involve a phased approach: rapidly building up sun production early on, using instant-use plants for immediate threats, and then introducing carefully chosen offensive plants like the Snapdragon or Rotobaga for broader coverage. Defensive options like the Infi-Nut can provide crucial temporary shields. A common tactic to meet the sun requirement involves stalling the final zombie while sun-producing plants continue to generate resources, allowing players to focus on accumulation in the final moments. This level exemplifies the game's commitment to offering engaging and strategically demanding puzzles within its charming tower defense framework. More - Plants vs Zombies™ 2: https://bit.ly/3XmWenn GooglePlay: https://bit.ly/3LTAOM8 #PlantsVsZombies2 #ELECTRONICARTS #TheGamerBay #TheGamerBayQuickPlay