Let's Play - Plants vs Zombies 2, Far Future - Day 4
Plants vs. Zombies 2
Descrizione
*Plants vs. Zombies 2* is a delightful tower defense game where players strategically deploy a variety of flora with unique abilities to ward off waves of zany zombies. The game’s narrative sees Crazy Dave and his time-traveling van, Penny, journeying through different historical eras, each brimming with distinct challenges, environments, and an ever-growing cast of plant and zombie characters. The core gameplay loop involves collecting sun, the primary resource, to plant defensive and offensive units on a grid, creating a living, breathing barrier against the undead horde.
Day 4 of the Far Future world presents a particularly inventive twist on the established formula with the introduction of "Sun Bombs." These aren't your typical falling suns; instead, players are faced with purple, glowing orbs that can be either collected for sun, much like in previous levels, or tapped mid-air to detonate. This detonation unleashes a potent explosion that damages zombies in a small radius, but also affects friendly plants, though defensively, they are merely stunned rather than destroyed. Crucially, this level forbids the use of sun-producing plants, making the strategic management of these Sun Bombs the sole avenue for generating resources.
The zombie roster for this futuristic battlefield includes the standard Future Zombie and its tougher Conehead and Buckethead variants, alongside the aerial threat of Jetpack Zombies that bypass ground defenses and the formidable Shield Zombies, whose force fields absorb incoming projectiles. The appearance of a Future Flag Zombie signals the imminent arrival of a significant zombie assault.
Success in Far Future - Day 4 hinges on a delicate balance between accumulating sun for planting and utilizing the explosive power of the Sun Bombs. Initially, it's wise to collect most sun bombs to establish a foundational defense, perhaps with a line of damage-dealing plants supported by sturdy defenders like Wall-nuts or the self-regenerating Infi-Nut. As the zombie waves intensify, the tactical detonation of Sun Bombs becomes paramount. These blasts can be strategically timed to decimate clustered groups of zombies, providing a crucial edge, especially against the resilient Shield Zombies. However, players must exercise caution, ensuring their own non-defensive plants are not caught in the blast radius.
Effective plant choices for this level are key. The Blover is an indispensable ally, capable of instantly clearing the screen of troublesome Jetpack Zombies. For tackling Shield Zombies, plants with piercing attacks or area-of-effect damage are highly valuable. The inherent risk-reward of the Sun Bombs, deciding whether a falling orb is more precious as sun or as a weapon, defines the challenge. Mastering this decision-making process is the ultimate key to overcoming the explosive and sun-infused trials of Far Future - Day 4.
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Published: Feb 04, 2020