ຫ້ອງທົດສອບ 03 | Portal: Prelude RTX | Walkthrough, Gameplay, ບໍ່ມີຄຳອະທິບາຍ, 4K
Portal: Prelude RTX
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Portal: Prelude RTX, released in 2023, is a remarkable upgrade of the beloved 2008 fan mod, Portal: Prelude. Developed by the original creators in partnership with NVIDIA, it injects cutting-edge RTX technology into the game, offering a visually stunning, ray-traced rendition of the classic prequel story. Available for free to owners of the original Portal, it lets players step into the shoes of Abby, a test subject in the Aperture Science facilities before GLaDOS's reign, navigating nineteen challenging test chambers with fully voiced characters and an estimated eight to ten hours of gameplay. The remaster leverages NVIDIA's RTX Remix, DLSS 3 for performance, and RTX IO for faster loading, while introducing hundreds of new assets to enhance the Aperture Science environments. While met with mixed reception regarding performance and puzzle difficulty, it stands as a powerful demonstration of modding potential and game enhancement.
Test Chamber 03, also known as "Get the Blue," is a crucial early-game segment in Portal: Prelude RTX. This chamber meticulously introduces players to the full capabilities of the Handheld Portal Device. Upon entering the sterile, multi-leveled Aperture Science facility, now rendered with stunning ray-traced lighting and high-resolution textures, the player finds themselves on an upper walkway. Directly across a gap lies the prized dual-portal gun, the current single-portal device only capable of orange portals. The initial, straightforward puzzle involves using this limited functionality to reach the platform and acquire the upgraded gun.
Once the player possesses the dual-portal gun, the chamber's true purpose unfolds. Aperture's unseen scientists guide the player, confirming the device is "fully operational" and prompting experimentation with the new blue portal. The chamber's exit, situated on a high ledge, is now the objective and necessitates the use of the dual-portal system for escape. The solution lies in a classic Portal maneuver: flinging. By strategically placing one portal on a high wall and another on the chamber floor, players can create a loop. Falling through the floor portal and emerging from the wall portal builds momentum, allowing them to launch across the vast space to the exit. The RTX lighting intensifies this experience, with glowing portals and streaking particle effects enhancing the visual spectacle, further amplified by the reflective surfaces of the chamber walls. The final, precise action involves repositioning a portal mid-air to land safely on the exit platform, a satisfying culmination of timing and understanding Portal's physics. The chamber concludes with a material emancipation grill, resetting the environment as players move onward. Test Chamber 03 thus serves as an exceptional, visually enhanced tutorial, masterfully blending mechanic introduction with practical application, showcasing the power of RTX remastering.
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Jul 25, 2023