ການຝຶກຝົນ | Dishonored | ບົດວິເຄາະ, ການຫຼິ້ນ, ບໍ່ມີຄຳອະທິບາຍ
Dishonored
ລາຍລະອຽດ
In the shadowy, whale-oil-fueled world of *Dishonored*, a critically acclaimed action-adventure game set in the plague-ridden city of Dunwall, training is a deeply personal and multifaceted discipline. It's not just about mastering a sword or a pistol, but about an intricate blend of rigorous martial prowess and the often dangerous acquisition of supernatural abilities. This dualistic approach to skill development is central to the game's protagonists, Corvo Attano and his daughter Emily Kaldwin.
Corvo, the Royal Protector, is the embodiment of traditional training. His skills are honed through years of disciplined practice in swordsmanship, stealth, and espionage. He’s adept with a variety of weapons and a master of infiltration, capable of navigating heavily guarded locations unseen. This foundation makes him a formidable operative, skilled in intelligence gathering and silent takedowns.
The training Corvo imparts to Emily, his daughter, is a direct extension of his own formidable skillset. Over fifteen years, he rigorously prepares her, teaching her movement fundamentals – running, jumping, climbing – essential for traversing the intricate environments of Dunwall and Karnaca. This includes the finer points of stealth, emphasizing cover and non-lethal takedowns, alongside combat training in blocking, parrying, and using a crossbow for silent eliminations. This comprehensive regimen transforms Emily into a capable assassin, skilled in both open conflict and covert infiltration.
However, the most significant aspect of their training comes from an otherworldly source: the Outsider. This mysterious being bestows his mark, granting access to potent powers from the Void. This isn't formal instruction; it's a personal journey of discovery and experimentation. Corvo’s powers like "Blink" for teleportation and "Dark Vision" for seeing through walls reflect his direct nature. Emily's abilities, such as "Far Reach" for traversal and "Mesmerize" for distraction, focus on manipulation and control, befitting her royal heritage. These diverse powers offer both protagonists a versatile toolkit, adaptable to lethal or non-lethal approaches, a core tenet of the *Dishonored* experience. This unique blend of physical and supernatural training makes the protagonists incredibly capable, shaping their journey and the very fabric of the game world.
More - Dishonored: https://bit.ly/3zTB9bH
Steam: https://bit.ly/4cPLW5o
#Dishonored #Bethesda #TheGamerBay #TheGamerBayRudePlay
Views: 1
Published: Dec 09, 2019