TheGamerBay Logo TheGamerBay

Isiqephu sesi-2 - Ukuvuka | Elahlekile kuDlalo | Ukuhamba, Akukho Komunye Umsindo, 8K

Lost in Play

Incazelo

Umdlalo ogama lakhe linguLost in Play ungumdlalo we-adventure ongachofoza lapho ugxilisa khona abadlali emcabangweni omkhulu wobuntwana. Lowo mdlalo, owakhiwe isitudiyo sase-Israel i-Happy Juice Games futhi washicilelwa yi-Joystick Ventures, wakhishwa ngo-Agasti 10, 2022, we-macOS, i-Nintendo Switch, ne-Windows. Kusukela lapho sewatholakala ku-Android, iOS, PlayStation 4, kanye ne-PlayStation 5. Lo mdlalo ulandela izindaba zikadadewabo nomfowabo, u-Toto noGal, njengoba behamba emhlabeni omangalisayo owadalwa imidlalo yabo, bezama ukubuyela ekhaya. Indaba yeLost in Play ayixoxwa ngengxoxo noma ngombhalo, kodwa ngemidwebo yayo enemibala, yesitayela sama-cartoon kanye nomdlalo. Lesi sinqumo siyenza umdlalo ufinyeleleke kubo bonke, njengoba abalingiswa bekhulumisana ngolimi olumangalisayo, izimpawu, nezithonjana zezithombe. Indaba iyidrama ejabulisayo efaniswa nemidlalo ye-TV yasezingane ezikhumbuza njengeGravity Falls, Hilda, kanye neOver the Garden Wall. Njengoba uToto noGal behambela izindawo abazicabangayo, bahlangana nezinhlobonho zezidalwa ezimangalisayo neziphumelelayo, kusuka kuma-goblins anempango kuya ku-toad yasebukhosini. Umsebenzi wabo uhlanganisa ukuhlola izindawo zokulala, ukuqala ukuvukela emzaneni wama-goblin, nokusiza ngisho neqembu lezinyane ukuba likhulule isikwele esisodwa etsheni. Umdlalo weLost in Play uyindlela yesimanje yomdlalo we-adventure ongachofoza. Abadlali bahola abafowabo nodadewabo ngokusebenzisa uchungechunge lweziqephu ezihlukene, ngayinye yethula indawo entsha nenqekelisi yayo yokuxazululwa. Umdlalo uqukethe izikhuphukelo ezingaphezu kuka-30 ezihlukile kanye nemidlalo emincane ehlanganiswe kahle endabeni. Lezi zinselelo zihlanganisa izikhuphukelo zemvelo nemisebenzi yokulanda, kanti nemidlalo emincane ehlukile efana nokudlala amakhadi nama-goblin noma ukwakha umshini ondizayo. Izikhuphukelo zakhelwe ukuba zicacile futhi zicacile, zigweme izixazululo ezingaphandle ezingadala uhlobo. Kubadlali abasagcina bevinjelwe, kunesistimu yeseluleko enesihawu yokunikeza isikhuthazo ngendlela efanele ngaphandle kokudalula isixazululo ngokuphelele. Isiqephu sesibili seLost in Play, esinesihloko esithi "Ukuvuka," siyiswa abadlali kusukela emhlabeni wokulala wesiqhingi sokuqala kuya empilweni eqondile yekamelo lomntwana, kodwa kusenobudlelwano obujabulisayo kanye nomdlalo wokuxazulula izikhuphukelo. Isiqephu sigxile emsebenzini wokuzibandakanya odadewabo, uGal, ozama ukuvusa umfowabo oleleyo, uToto, umgomo olula obonakala ubanzi kumaphilisi nomsebenzi omangalisayo. Isiqephu siqala ngohambo lokuvuka ekamelweni lakhe elikhanyayo. Ukukhanya kwelanga kudlula izindwangu, kubonisa ukuqala kosuku olusha. Injongo yakhe yokuqala ukuyeka umfowabo, olele kahle embhedeni wakhe. Imizamo yokuqala yokuvusa umfowabo ngokumbiza ngaphandle ibonakala iyize, njengoba nje embuyisela emuva. Lokhu kusetha umdlalo omkhulu wesikhuphukelo: ukuhlanganisa iwashi elimangalisayo ukuze uvuke uToto ukuba ahlale ebuthongweni. Engxenyeni yeshalofu, uGal uthola iwashi, kodwa lishoda ngezinto ezibalulekile ezimbalwa: isikrufu, ibhethri, kanye nekhiye wokuvula. Umdlali, olawula uGal, kufanele bese ephenya igumbi ukuthola lezi zinto. Ukufuna ibhethri kwenza izinto zibe mnandi. Imibhangqwana yamehlo ekhanyayo ngaphansi kombhedo iveza ikati, eliqhamuka lapho isibani sedeski sibhekwa kulo. Lesi senzo siphinde sikhulule irobhothi lokudlala, okwethula ibhethri. Ukuthola isikrufu, umdlali kufanele asebenzise ukusondela okuhle. Ngokudonsa ibhokisi le-plywood eliphuma ngaphansi kombhedo kaToto nokulifaka ngendlela efanele, uGal angakhuphuka futhi athole isikrufu engxenyeni ephezulu. Ingxenye yokugcina, ikhiye wokuvula, itholwa ngokusebenzisana ne-cabinet. Ukuvula umnyango we-cabinet ongaphansi kukhulula ikati le-clockwork ngamasondo. Ngokuvala umnyango ngokushesha, ibhokisi lokudlala liyayishaya, libangele ikhiye wokuvula ukuba liwe. Ngezinto ezintathu eziqoqiwe, umdlali angasebenzisane newashi ezinto zokusebenza. Lokhu kuqala umdlalo wesikhuphukelo wemihlangano eminingi. Okokuqala, ingxenye engemuva yewashi kufanele ikhonjiswe kusetshenziswa isikrufu. Bese, ibhethri kufanele lifakwe ngokuhlonipha okuyikho. Ekugcineni, umdlalo we-gear unikezwe lapho umdlali kufanele ahlele iziqhaza ukuze enze umshini osebenzayo. Uma iwashi selilungisiwe, uGal uyibeka eceleni kukaToto oleleyo. I-alamu eyalandelayo ivusa ngenhlanhla, kodwa ngendlela ehlekisayo yokukhathazeka, uyayichitha iwashi. Kodwa-ke, ukuphumelela kufushane noGal. Kunokuba abe ngumdlali ozimisele, uToto ugqoka i-hoodie yakhe, athathe umshini wakhe wevidiyo wesandla, futhi aphume egumbini, egcizelele emhlabeni wakhe. Isiqephu siphetha noGal emlandela, sisethula indaba yezahluko ezilandelayo. Isikhuphukelo esibalulekile, nakuba singahlukanisi kancane, ngaphakathi kwalesi siqephu sihlanganisa umlingo wokulala nenja elala. Ukuze uvuke inja, umdlali kufanele axazulule umdlalo omncane obandakanya ukufaka izimvu ezindaweni zazo ezifanele. Uma izimvu zilungiswe k...