I-Oddmar: Uhambo Lwezwe Le-Alfheim - Isiqephu 2-1
Oddmar
Incazelo
I-Oddmar umdlalo wokuzidela othakazelisayo we-action-adventure platformer ogcwele inganekwane yaseNorse, owenziwe yiMobGe Games kanye neSenri. Waqala ukukhishwa emapulatifomu eselula (iOS kanye ne-Android) ngo-2018 kanye no-2019 ngokulandelana, kamuva wakhululwa kuNintendo Switch kanye ne-macOS ngo-2020. Umdlalo ulandela umlingiswa oyinhloko, u-Oddmar, uViking ohlangabezana nobunzima ekufaneleni esigodini sakhe futhi azizwe engalufanelwa indawo ehholo odumile laseValhalla. Uphonswe abalingani bakhe ngokungabi nesithakazelo ekuzingeleni kwendabuko kwabakwaViking njengokugqekezela, u-Oddmar unikezwa ithuba lokuzizuzela futhi athole ukufaneleka kwakhe okulahlekile. Leli ithuba livela lapho ungelusi uvakashele yena ephusheni, limnika amakhono akhethekile okweqa ngokusebenzisa i-mushroom yomlingo, njengoba izakhamuzi zakubo zinyamalala ngendlela eyimfihlakalo. Ngakho-ke kuqala uhambo luka-Oddmar ngokusebenzisa amahlathi omlingo, izintaba ezinewundlu, kanye nezimayini eziyingozi ukusindisa isigodi sakhe, athole indawo yakhe eVhallah, futhi mhlawumbe asindise umhlaba.
Igeyimu igxila kakhulu ezinkethweni ezindala ze-2D platforming: ukugijima, ukweqa, nokuhlasela. U-Oddmar uhlola amazinga angu-24 enziwe ngesandla acishe aphinde afane kahle agcwele izinkinga zesayensi ye-physics kanye nezinselelo ze-platforming. Ukunyakaza kwakhe kuzwakala kuhlukile, kuchazwe abanye ngokuthi kungathí na "ukweleka" kodwa kulula ukulawula ukuhambela okuchanekile njengezizinda eziningi. Amandla okudala izizinda ze-mushroom angeza indlela yokudlala entsha, esebenza kahle kakhulu ekweqeni izizinda. Njengoba umdlalo uqhubeka, abadlali bavula amakhono amasha, izikhali zomlingo, kanye nezihlangu, ezingathengwa kusetshenziswa izinkanyezi eziqoqwe emazingeni. Lezi zengeza ukujula ekulweni, ivumela abadlali ukuba bavikele izihlaselo noma basebenzise imiphumela ekhethekile. Amanye amazinga aguqula ifomula, anezikweletu zokujaha, iziqephu ze-auto-runner, izimpi ezikhethekile zabaphathi (njengokulwa neKraken ngezikhali zekhanda), noma izikhathi lapho u-Oddmar ekhwele izilwane ezihambisana naye, eziguqula izilawuli okwesikhashana.
Ngokubona, u-Oddmar uyaziwa ngokubukeka okumangalisayo, ubuciko obenziwe ngesandla kanye nemidwebo enempumelelo, evame ukuqhathaniswa kahle nekhwalithi ebonakala emidlalweni efana neRayman Legends. Umhlaba wonke uzizwa uphila futhi unemininingwane eningi, nemiklamo ehlukile yabalingiswa nezitha ezingeze ubuntu. Indaba ivulelwa iziqephu zomdwebo eziqhutshwa ngokugcwele, ezingeze entathelweni yomdlalo. Ingoma, yize ngezinye izikhathi ibhekwa njenge-Viking fare ejwayelekile, ihambisana nomoya wokuzidela.
Njalo ezingeni liqukethe izinto ezifihliwe, ngokuvamile izinkanyezi zegolide ezintathu kanye nento yesine efihliwe etholakala ezindaweni ezikhethekile ezinhle kakhulu. Lezi zindaba ezikhethekile zingase zibandakanye izilingo zesikhathi, izindawo zokulwa nezitha, noma izimo eziyinselele ze-platforming, ezingeze impumelelo yokudlala kabusha kubagcini. Izindawo zokuhlola zilungiswe kahle, zenze umdlalo ufinyeleleke kancane, ikakhulukazi kumadivayisi eselula. Nakuba ingumdlalo womdlali oyedwa, iyingeza ukulondoloza kwelifu (kwi-Google Play ne-iCloud) nezilawuli zomdlalo kumapulatifomu ahlukahlukene.
I-Alfheim, umhlaba wesibili kumdlalo wevidiyo *Oddmar*, ibonisa ushintsho olukhulu lwezwi nomazinga ohambweni lomlingiswa oyinhloko. Isiqephu sokuqala, i-2-1, sigxile abadlali basemazingeni ajwayelekile, anzima aseMidgard baye ehlatini elihle nelingavamile eligcwele ukuphila okusha, izinselelo, nemilando. Lesi sigaba sokuqala se-Alfheim sibalulekile ekusunguleni imvelo yomlingo kodwa engozini yalo, sizama amakhono e-platforming abalandeli abawathuthukisile ngenkathi siwazisa amakhono amasha nezitha.
Ngokombono, i-Level 2-1 ye-Alfheim iyinqaba enhle nehlukanisayo esuka emhlabeni odlule. Ubuciko obenziwe ngesandla, isici esibalulekile se- *Oddmar*, bunikezwa ngendlela enhle nombala ocacile ongcono emhlathini omdwayi. Imvelo igcwele izilwane ezihlukahlukene, izihlahla ezinde, nomuzwa wobukhulu bobukhanda obubeka umhlaba iziqephu ezilandelayo. Lokhu kuqala ukubuyela ku-Alfheim kusebenza njengesethembiso sokubukeka somhlaba ogcwele inganekwane yaseNorse, kodwa ihlukile ezindaweni ezijwayelekile zakwaViking zesahluko sokuqala.
Umdlalo oyinhloko wale ngqekiso uhlala ubuyela emakhonweni aqinile e-platforming abekwe eMidgard. Abadlali bazobonisa u-Oddmar ngokusebenzisa iziqephu zokugijima, ukweqa, kanye nokweqa ezindongweni ezidinga kokubili ubuchwepheshe nesikhathi. Ukunyakaza okusekelwe kusayensi ye-physics kuzwakala kuyinhlelekile futhi kuyaphendula, kuvumela ukuhambela okukhaliphile ezindaweni ezihlukahlukene. Ekuqaleni kwesigaba, abadlali bazobona iziqephu ze-platforming eziyisisekelo ezibabuyisela emakhonweni ka-Oddmar, njengokugijima kwakhe okukhethekile okudala izizinda ezingenakho ukufinyelela ezindaweni eziphakeme.
Ngokwendaba, i-Level 2-1 iyisiqalo esibalulekile sesahluko se-Alfheim. Lesi sigaba sivulwa nges...
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Published: Apr 15, 2022