Going Rogue - Docks | Borderlands 3 | As Moze, Walkthrough, No Commentary
Borderlands 3
Description
Borderlands 3 is a vibrant first-person shooter renowned for its cel-shaded visuals, quirky humor, and addictive looter-shooter gameplay. As the fourth installment in the series, it expands upon the established formula, offering players the choice of four distinct Vault Hunters to explore new planets beyond Pandora and hunt down the villainous Calypso Twins. The game is characterized by its vast arsenal of procedurally generated weapons, encouraging constant discovery and experimentation. Supporting both solo play and cooperative multiplayer, Borderlands 3 provides a chaotic and rewarding experience built on its signature blend of action and RPG elements.
The "Going Rogue" mission, the fifteenth chapter in the main Borderlands 3 campaign, is a crucial step in the player's quest for Vault Key fragments. Given by Clay, the mission takes place primarily in the swampy Ambermire on Eden-6. The core objective is to track down a missing smuggling crew Clay had hired to find the next fragment.
The mission begins with the player receiving the Rogue-Sight from Clay, a device essential for revealing hidden marks throughout the environment. After practicing with the Rogue-Sight in Floodmoor Basin, the player ventures into the treacherous Ambermire, navigating through dense swamps populated by various hostile creatures.
The journey leads to Rogue's base, where the player must restore power and search for a character named Archimedes. Finding Archimedes' body provides access to a security console and a loot tracker, setting the stage for locating other agents. The player is then tasked with finding Agent Dee, who is unfortunately compromised, requiring the player to defend them before collecting their ID. Next, the player follows clues from Agent Quietfoot's dead drops, leading to The Mudnecks' Hideout, where a trap is sprung, and Quietfoot's ID is secured after defeating the Mud Neck Clan.
The final leg of the search brings the player to the Docks to find Agent Domino. Upon arrival, Domino enlists the player's help in clearing the area of Children of the Vault forces. This involves intense combat against waves of enemies, including a Dropship Turret. After securing the Docks, the player assists Domino by positioning a ship scanner on a crane, requiring some platforming. Defending the charging scanner from another wave of enemies is crucial before collecting Domino's ID from a rather unconventional "office."
With all three IDs collected, the player returns to Rogue's Hollow, scans the IDs, and follows a hologram trail to the traitorous agent, revealed to be Archimedes, who is still alive and an Anointed enemy. A challenging boss fight ensues, testing the player's combat skills against Archimedes' agility and teleporting abilities. Defeating Archimedes yields the coveted Vault Key fragment. The mission concludes by returning to Sanctuary and delivering the fragment to Tannis, earning the player experience, cash, and a unique weapon.
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Published: Aug 05, 2020