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Episode 13 - Reading a story | Lost in Play | Walkthrough, No Commentary, Android

Lost in Play

Description

Lost in Play is a delightful point-and-click adventure game developed by Happy Juice Games. It transports players into a vibrant world fueled by the boundless imagination of children, following siblings Toto and Gal as they embark on a fantastical journey to find their way home. The game’s charm lies in its visual storytelling, using expressive gibberish and charming animations rather than dialogue, evoking a nostalgic feel akin to beloved animated series. Episode 13, intriguingly titled "Reading a story," dives into a wonderfully self-contained fairy tale within the game itself. Players are presented with an interactive storybook where they guide a princess on a mission to rescue her prince. The core of this episode's ingenious puzzle design revolves around the manipulation of time. The player can fluidly switch between the past, present, and future of the storybook's narrative, creating a unique cause-and-effect gameplay loop. The episode kicks off with the princess facing a chasm. The solution elegantly unfolds through time-travel. Planting a sapling in the past allows it to grow into a sturdy tree by the future, thus forming a bridge. Another memorable puzzle involves a well and a turtle, where interacting with the turtle across different timelines—perhaps placing it in the well in the past and retrieving an aged version in the future—unlocks access to crucial items or pathways. These puzzles are not only clever but also feel intrinsically tied to the progression of the story, leading to a heartwarming reunion between the princess and her prince. "Reading a story" exemplifies Lost in Play's commitment to accessible yet inventive gameplay, wrapping a sweet narrative in a beautifully realized temporal puzzle. More - Lost in Play: https://bit.ly/44y3IpI GooglePlay: https://bit.ly/3NUIb3o #LostInPlay #Snapbreak #TheGamerBay #TheGamerBayMobilePlay