Бойня Разбойников, Раунд 5 | Borderlands 2 | Walkthrough, Gameplay, No Commentary
Borderlands 2
Description
Borderlands 2, a first-person shooter with robust RPG elements, plunges players into the vibrant yet perilous world of Pandora. Developed by Gearbox Software, this 2012 sequel distinguishes itself with a unique cel-shaded art style, lending it a comic book aesthetic that perfectly complements its irreverent humor. Players choose from four distinct Vault Hunters, each with unique skills, embarking on a mission to thwart the megalomaniacal Handsome Jack and his quest for ultimate power. The core gameplay loop revolves around a seemingly endless stream of procedurally generated loot, encouraging exploration and combat to acquire increasingly powerful weaponry and gear. Cooperative multiplayer is a significant draw, allowing up to four players to synergize their abilities and tackle challenges together, fostering a chaotic yet rewarding shared experience.
The "Бойня Разбойников" (Bandit Slaughter) in Borderlands 2, set within The Fridge, culminates in a challenging five-round arena battle orchestrated by the eccentric Fink. Round 5, the final push, tests a player's mettle with five increasingly difficult waves of enemies. The initial wave, a swarm of Marauders and Suicide Psychos, demands constant movement and controlled bursts of fire, especially from a distance, to manage the explosive threat of the Suicide Psychos. This is quickly followed by heavier hitters like Goliaths and Badass Psychos.
The second wave introduces swarms of agile Rats, requiring area-of-effect weapons or shotguns to effectively manage their speed and numbers. Wave three brings back Goliaths and Psychos, but also introduces Nomad Torturers paired with Midgets, whose weak points must be exploited to incapacitate the Nomad. This wave also mixes in another contingent of Rats and Suicide Psychos.
Wave four elevates the challenge with aerial threats in the form of Buzzards, raining rockets and deploying Airborne Marauders. Corrosive weapons are highly effective against these flying machines, while ground support from Burning Psychos and Bruisers, culminating in a Badass Buzzard and Badass Psychos, demands strategic use of cover, particularly the lower levels of the arena.
The fifth and final wave unleashes a chaotic deluge of Midgets in all their forms, including the particularly dangerous Bitty Bombers. These small, quick enemies can overwhelm through sheer numbers, and their explosive counterparts pose a constant threat. Adding to the intensity are four UBA Marauders, whose "nova" shields make close-quarters combat perilous. Successfully clearing all five rounds rewards players with the unique "Hail" Vladof assault rifle, which fires bullets in an arc and offers health regeneration. The quest for critical hits throughout the rounds is also a key element. Tackling this challenge at an appropriate character level, with a diverse arsenal and well-stocked ammo, is crucial. Cooperative play significantly enhances the experience, allowing for mutual support and revives.
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Published:
Jan 06, 2020