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I-World 1-8 - Inqaba kaSalvo The Slime | IsiQithi sikaYoshi | Ukudlula, Ukudlala, Ngaphandle Koku...

Super Mario World 2: Yoshi's Island

Incazelo

I-Super Mario World 2: Yoshi's Island eyakhululwa ngo-1995 kwiSuper Nintendo Entertainment System (SNES) yingqiqo enkulu kwimbali yeenqanawa ze-platforming imidlalo. Lo mdlalo, owenzelwe yiNintendo EAD wapapashwa yiNintendo, ubizwa ngokuba yi-prequel kwi-franchise yonke ye-Super Mario, naphezu kokuba inombolo ibonisa ukuba ilandela i-Super Mario World ka-1990. Iyavunywa kakhulu ngokwehluka kwayo okukhulu kwimbonakalo yembonakalo kunye nemidlalo yalo nyaka, yethula imbonakalo efana neyencwadi enemibala kunye neendlela zokudlala ezazibeka uhlobo lwe-Yoshi iminyaka. Indaba yomdlalo ihlukile kwi-trope eqhelekileyo "yokuhlangula intombi yenkosana". Imbali iqala nge-stork ethwala abazalwana abazelwe kabini, i-Baby Mario kunye ne-Baby Luigi, kubazali babo kwi-Mushroom Kingdom. Phakathi endizeni, i-stork iyalethwa yi-Kamek, i-Magikoopa embi eququzezele ukuba abantwana bazobangela ingxaki kumphathi wakhe, i-Baby Bowser. I-Kamek iyaluthembisa ukuba i-Baby Luigi kunye ne-stork, kodwa i-Baby Mario iwa esibhakabhakeni, iwa emhlane we-Yoshi oluhlaza kwi-Yoshi's Island. Ukuvuma ibhondi yengqiqo phakathi kwabazalwana, uhlanga lwe-Yoshi lugqiba ukunceda i-Baby Mario ahlangule umzalwana wakhe. Umdlalo ubuyelele njengomjaho wokudlulisa, kunye ne-Yoshis enemibala eyahlukileyo ethwele i-Baby Mario ngeenqanawa ezahlukileyo ngaphambi kokuba imudlule kwi-Yoshi elandelayo ekupheleni kwenqanawa nganye. I-World 1-8: I-Salvo The Slime's Castle yiyo igqibelela igama lehlabathi lokuqala kwi-Super Mario World 2: Yoshi's Island. Lo mdlalo ngumzekelo omhle wobuchwepheshe bomdlalo, obandakanya imizobo enemibala ye-pastel kunye ne-platforming eyiyo. Njengendawo yokugqibela yeenqanawa zomhlaba womhlaba, uvavanya ubuchwepheshe bomdlali bokudubula ngamaqanda kunye nokuhamba, phambi kokubhekana nenye yezona zinto zidumileyo zokugqibela kwesi sihloko. Le nqanawa iqala ngokuchazwa kwe-lava njengengozi enkulu yeenqanawa. Ngokungafani namazimba angaphantsi ezifunyenwe kwezinye iinqanawa, ingaphakathi le-castle igcwele amanzi avuthayo. Igumbi lokuqala lifuna ukuhamba ngononophelo phezu kwe-tumblers ejikelezayo, ii-platform ezijikelezayo ezijikelezayo phantsi kweenyawo zakho. Ukudlula kule ndawo ngokukhuselekileyo kufuna ukugcina amandla, rhoqo ukubaleka ngokuchasene nokujikeleza ukuze uhlale phezu kwezityalo ngelixa udanisa i-Lava Bubbles ezijikelezayo ezidubula kwi-magma engaphantsi. Eli candelo likwaceba ukubutha okokuqala kwenqanawa; abadlali abanamakhono kufuneka bacubele phezu kwezi-tumblers kwaye bahambe nge-paddle wheel ukuze baqokelele i-Red Coins kunye ne-Flower yokuqala, bebeka indlela yokudlala eyiyo yokufumana umdlalo ogqityiweyo. Ukuhamba ngokunzulu emva kwingqatyana, imeko iyatshintsha ukusuka kumalunga omhlophe ukuya kwi-waterway yome. Eli candelo lesibini litsala i-Spray Fish, i-enemy yamanzi ezama ukubuyisela umva i-Yoshi ngemifutho yamanzi. Indlela ephambili apha yi-"liquid lift" eluhlaza, i-platform enobutyala ehamba kumkhondo. Abadlali kufuneka bahambe le blob enobutyala ngelixa bephuma kwintshukumo ye-Spray Fish. Eli gumbi libuyela kwindawo yentlanganiso; ukuhamba kwe-lift ukuya kwindawo yayo ephakamileyo kuvumela ukufikelela kwii-alcoves ezifihliweyo eziquka i-Flower kunye ne-Red Coins ezongezelelweyo. Uyilo lukhuthaza uhlolo, njengoko indlela eqondileyo phambili ihlala iziphephela ezi zinto zibalulekileyo. ICandelo lesithathu elikhulu litsala umdlalo owubandakanya ii-"rough platforms". Le yii-blocks ezibonakala, ezijikelezayo ezijikelezayo kwaye kulula ukuba zihambelane nazo, kodwa rhoqo zibekwe mde okanye ngama-angles anzima. Ngokudubula i-block yotolo olufanayo nge-egg, i-Yoshi ingabenza aba bantu bajikeleze ngama-90 degrees. Le ndlela isetyenziselwa ukudala iibhulorho okanye imigudu, kodwa kwakhona ibanga ingozi; ukuba umntu uyajikeleza ngelixa u-Yoshi ehleli kwicala elingalunganga, angalahlwa kwi-lava okanye aqhekeke. Eli gumbi likwakufumanisa iiBandits, i-enemies ezilimaza ezizama ukubamba i-Baby Mario, zongeza umgca wokugxeka kwi-puzzle-solving. Impendulo, efihliweyo kwimbiza enkulu kwindawo ephakathi kwegumbi, iyafuneka ukuvula ucango olukhokelela kwi-corridor yokugqibela. I-castle iyagqibezela ngonxibelelwano nomphathi we-castle, i-Salvo The Slime. Emva kokungena kwigumbi lomphathi, umdlali ubona i-Lemon Drop slime enkulu engafani ne-harmless. Nangona kunjalo, umdlali omkhulu womdlalo, u-Kamek, uvela ukutshiza uthuli lomlingo kwilobhu, eyiguqule yaba yintlobo enkulu, ijeli. Imfazwe yenziwa kwigumbi elingqongqo kunye nomgangatho othi kancinci uhlale ngasecaleni ngasecaleni. I-Salvo ayihlaseli i-Yoshi ngqo; endaweni yoko, ubunzima bayo bugxininisa i-Yoshi kwicala lokubulala. I-Salvo iyakutyelwa nge-eggs. Ingxaki nganye ibangela ukuba i-Salvo yenze i-Lemon Drops ezincinci, ezi i-Yoshi ezizokuthabatha ukuze zibuyisele i-egg supply yakhe. Njengoko i-Salvo ithatha umonakalo, iyancipha kodwa iyanda ngokukhawuleza nangokubaluleka, iyabuyela kwigumbi. Imfazwe ngumlo wokugqitha kunye nokuhambisa; umdlali k...