Rescue Emma, The Shaolin Master Dojo | Rayman Legends | Walkthrough, Gameplay, No Commentary
Rayman Legends
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Rayman Legends, a stunning 2D platformer from Ubisoft Montpellier, immerses players in a beautifully crafted world brimming with charm and challenge. The game picks up after Rayman, Globox, and the Teensies have slept for a century, only to awaken and find their world, the Glade of Dreams, overrun by nightmares and its inhabitants captured. Guided by their friend Murfy, the heroes embark on a quest to rescue the Teensies and restore peace, traversing a variety of imaginative worlds accessible through magical paintings. The gameplay refines the fluid and fast-paced platforming of its predecessor, allowing up to four players to cooperatively navigate intricately designed levels, collect Lums, and free captured Teensies. A notable feature is the introduction of musical levels, where players must synchronize their actions with energetic tunes, creating a uniquely exhilarating experience.
Among the many trials Rayman and his friends face is the "Rescue Emma, The Shaolin Master Dojo," a particularly demanding level found within the "20,000 Lums Under the Sea" world. To even access this challenge, players must have collected a significant number of Teensies, signifying their mastery of the game. Upon entering, a strict 120-second timer begins, forcing players to swiftly progress through a series of discrete, single-screen rooms. Each room presents a unique, self-contained challenge, and the only way to advance is to collect every Lum within it, a task requiring both speed and absolute precision. The timer’s relentless march and the immediate transition between rooms create an intense and urgent atmosphere.
The design of The Shaolin Master Dojo masterfully tests a broad spectrum of player abilities. It demands expert execution of running, jumping, gliding, and attacking, with a noticeable increase in difficulty compared to earlier dojo levels. Players will encounter a variety of obstacles and adversaries, including the recurring Devilbobs that require careful timing. Some rooms function as intense combat arenas, where waves of enemies must be defeated to reveal the Lums, while others focus purely on platforming, featuring sequences that necessitate perfectly timed ground pounds and the crucial "spin jump" for extra airtime. The level is structured as a rapid-fire gauntlet, where each successfully cleared room flows seamlessly into the next, maintaining a constant forward momentum. Two hidden Teensies are also nestled within these rooms, rewarding those who explore with skill. Successfully completing the final challenge and freeing Emma, the spy sister of Ursula, not only adds another playable character to the roster but also fulfills the level's promise. Emma herself, with her distinctive orange-yellow attire and long brown hair, is a nod to the iconic spy Emma Peel, fitting for her role. The dojo’s aesthetic, featuring red wooden buildings and distant mountains, provides a fittingly oriental backdrop for this rewarding and challenging segment of Rayman Legends.
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Published: Feb 16, 2020