III. SOUTHSHORE, Warcraft II: Tides of Darkness, Scene 4
Warcraft II: Tides of Darkness
Description
Warcraft II: Tides of Darkness, a 1995 real-time strategy game, refined resource management and tactical warfare, shifting the conflict to the northern continent of Lordaeron. It introduced a richer narrative and introduced oil as a third resource, necessitating naval combat. "III. Southshore" is a pivotal early mission where players are first introduced to naval warfare. This chapter serves as a tutorial for managing oil, constructing shipyards, and engaging in sea-based combat with destroyers, marking a significant expansion of the game's strategic depth and the beginning of the escalating Second War.
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Published:
Dec 17, 2025