XII. THE TOMB OF SARGERAS | Warcraft II: Tides of Darkness | Scene 1
Warcraft II: Tides of Darkness
Description
Warcraft II: Tides of Darkness, a 1995 real-time strategy masterpiece, refined resource management and tactical warfare, defining the genre. It expanded its conflict to the northern continent of Lordaeron, introducing a richer narrative and strategic depth. The game chronicles the Second War, a desperate escalation where the Alliance of Lordaeron, comprised of humans, elves, gnomes, and dwarves, confronts the expanded Orcish Horde. Mechanically, it introduced oil as a third resource, enabling significant naval combat and complex amphibious assaults. The unit roster offered symmetrical yet flavorful units, with distinct higher-tier units and the addition of air combat, adding verticality to battles. With its vibrant SVGA graphics, engaging voice lines, and memorable soundtrack, Warcraft II captivated players.
The twelfth mission of the Orc campaign in Warcraft II, "The Tomb of Sargeras," is a pivotal moment. It depicts a brutal civil war within the Orcish Horde as Warchief Orgrim Doomhammer dispatches forces to hunt down the treacherous warlock Gul'dan and his loyal clans, the Stormreaver and Twilight's Hammer. Gul'dan seeks the power of the sunken Tomb of Sargeras, leading to a complex naval and island-hopping scenario. Players must master sea warfare and amphibious assaults to defeat their own kin. This mission serves as a critical narrative element, showcasing the internal strife that ultimately weakened the Horde, contributing to their defeat in the Second War and foreshadowing future lore.
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Published:
Jan 25, 2026