Tutorial | Heroes of Might and Magic: Olden Era | Walkthrough, Gameplay, No Commentary, 4K
Heroes of Might and Magic: Olden Era
Description
*Heroes of Might and Magic: Olden Era* stands as a promising return to the beloved turn-based strategy franchise, aiming to capture the essence of its golden age while embracing modern gameplay. This official prequel, set hundreds of years before the original games on the continent of Jadame, promises a deep dive into Enrothian history, featuring a non-linear campaign and six distinct factions, including the all-new Hive and Eldritch-themed Schism. With familiar faces like series creator Jon Van Caneghem and composer Paul Romero returning, the game is poised to blend nostalgia with innovation.
The tutorial in *Heroes of Might and Magic: Olden Era* is a masterclass in progressive introduction, designed to ease both seasoned veterans and newcomers into its intricate world. It's thoughtfully divided into two core missions that systematically unveil the game's mechanics and strategic depth. The first mission serves as an essential "Combat and Movement" prologue. Players are immediately immersed in the classic hex-grid battlefield, guided by a Knight hero, learning the fundamentals of adventure map navigation, the crucial role of fog of war, and efficient movement point management. A key highlight of this introductory phase is the introduction of "active abilities" for units, a significant departure from older titles. Even basic units now possess unique skills, fueled by a "Focus Charges" resource, transforming every unit stack into a tactical asset rather than just a mere attacker.
The second tutorial mission expands the scope dramatically, transitioning players from solo exploration to the complexities of kingdom management. This mission tasks the player with conquering a city, necessitating the establishment of a robust economy and the creation of a formidable army. Here, players are introduced to the "Temple" faction, learning to construct buildings and recruit units. Crucially, this section thoroughly explains the new "Faction Laws" system. By engaging in combat and exploration, players earn "Law Points" and "Seals" which allow them to enact kingdom-wide passive bonuses, enabling a personalized faction playstyle as the game progresses. The tutorial also emphasizes a modernized economy, introducing "Alchemical Dust" as a universal rare resource vital for upgrades and research, teaching players an engaging loop of acquisition and utilization through various means, including disenchanting artifacts. By the end of these tutorials, players are equipped with the foundational knowledge to manage multiple heroes, utilize advanced unit skills, and understand the synergy between hero artifacts and unit abilities, setting them up for success in the rich and engaging world of *Olden Era*.
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Published:
Feb 18, 2026