Best Minion Ever, Catch up to Claptrap | Borderlands 2 | Walkthrough, Gameplay, No Commentary
Borderlands 2
Description
Borderlands 2 is a visually distinctive first-person shooter with role-playing elements, set on the chaotic planet Pandora. Developed by Gearbox Software, it features a vibrant cel-shaded art style that complements its irreverent humor and narrative-driven gameplay. Players choose from unique Vault Hunters to battle the tyrannical Handsome Jack, acquiring a vast array of procedurally generated loot to power their characters. The game excels in cooperative multiplayer, allowing friends to team up and exploit the game's deep skill trees and diverse weapons. With a wealth of content, including numerous side quests and extensive DLC, Borderlands 2 offers significant replayability and has garnered critical acclaim for its engaging gameplay, memorable characters, and humorous storytelling.
Early in the game, the “Best Minion Ever” mission sees the player assisting the talkative robot Claptrap in recovering his ship from the bandit leader Captain Flynt. This mission, beginning in Liar's Berg with Sir Hammerlock and primarily taking place in the Southern Shelf, is crucial for progressing towards Sanctuary. The player acts as Claptrap's escort, defending him through hostile bandit territory. The journey involves navigating encampments and introduces basic combat alongside an NPC.
A significant hurdle is the boss fight against Boom Bewm. This challenging encounter features Boom on a large cannon and Bewm with a jetpack. Players must manage both targets, utilizing cover and strategically focusing fire, often targeting the mobile Bewm first. Defeating either brother spawns psychos, providing opportunities for a Second Wind. Afterwards, the player uses the large cannon to destroy a gate, often with Claptrap comically in the way.
Following the gate's destruction, Claptrap vanishes, leading to the "Catch up to Claptrap" objective. The player enters The Soaring Dragon, finding Claptrap under attack. After rescuing him, progress is blocked by stairs, an obstacle for Claptrap. The player must fight through the area to reach a crane's controls, hoisting Claptrap over the stairs. This section involves intense combat and platforming.
The mission culminates in the fight against Captain Flynt on his freighter. Flynt uses a flamethrower, anchor slams, and charges, with his head as a critical hit location. The arena has hazardous fiery grilles that make him briefly invulnerable and reflective. Defeating Flynt requires navigating these hazards and managing adds. Flynt's defeat allows Claptrap to reveal his "ship," a simple boat. Boarding it concludes the mission, awarding experience and cash, and unlocking an achievement, paving the way for the journey to Sanctuary.
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Published: Nov 15, 2019