TheGamerBay Logo TheGamerBay

First Time in Butcher Store | I Am Cat | Walkthrough, Gameplay, No Commentary

I Am Cat

Description

*I Am Cat*, a virtual reality sandbox adventure released in late 2024 by New Folder Games Ltd., immerses players in the life of a mischievous feline. The game emphasizes physics-based interactions and role-playing, allowing players to explore a domestic world from a cat's perspective, turning everyday objects into toys and challenges. Its core gameplay loop revolves around an arm-based locomotion system, mirroring a cat's movements to climb, leap, and engage with the environment. This physicality, combined with physics-driven interactions like knocking over vases or scratching curtains, forms the heart of the experience. While starting in the cozy "Granny's House," the game expands to various biomes, including a bustling butcher shop, introducing new NPCs and cat-specific missions. The development, characterized by rapid prototyping and a focus on fun mechanics, was amplified by viral social media marketing, particularly on TikTok. The Butcher Store level in *I Am Cat* offers a uniquely engaging and somewhat darkly humorous experience. Upon entering this environment, players are greeted by a stern Butcher and a setup ripe for feline exploration and chaos. The initial tasks often involve mundane chores, like flipping the "OPEN" sign or cleaning up scraps, which serve as an introduction to the game's physics-based item manipulation. The real fun, however, lies in the butcher's counter. Players must unlock the display case to begin interacting with raw meat, using a cleaver, and even feeding items into a meat grinder to produce sausages. This section humorously allows for a degree of morbid play, with the potential to accidentally or intentionally interact with the Butcher himself. Beyond the main shop, the kitchen and freezer present further challenges and mini-games. The kitchen requires players to assemble burgers, involving precise actions like slicing buns and frying patties. The freezer, often accessed via a code, introduces temperature management puzzles and the possibility of snowball fights, along with strange elements like a "shady octopus." Verticality is key throughout the Butcher Store, with hidden areas in the attic accessible only through climbing, rewarding exploration with puzzle pieces that can alter the environment. This level perfectly encapsulates the game's appeal, allowing players to be both a diligent helper, pricing sausages, and an agent of delightful disorder, all while navigating the watchful eye of the proprietor. More - I Am Cat: https://bit.ly/40cjK8U Steam: https://bit.ly/49WsH9I #IAmCat #TheGamerBayLetsPlay #TheGamerBay