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Inside The Wall | Stray | 360° VR, Walkthrough, Gameplay, No Commentary, 4K

Stray

Description

Stray is a video game where the player takes on the role of a stray cat navigating a deserted cybercity. The game begins with the cat exploring with its family before falling into a chasm and finding itself trapped within a walled city. This city is a post-apocalyptic environment inhabited by sentient robots, machines, and dangerous Zurks, influenced by the dense structure of Kowloon Walled City. The player must explore, platform, and solve puzzles using the cat's abilities, aided by a drone companion named B-12, who helps with translation, item storage, and hacking. The narrative follows the cat and B-12 as they journey through the city, aiming to reach "the Outside" and unraveling the mysteries of the human disappearance and the robots' existence. "Inside The Wall" serves as the initial area and Chapter 1 of Stray, introducing the player to the cat protagonist and its family in a lush, overgrown environment outside the main city. This section acts as a tutorial, teaching basic movements and interactions like crawling, scratching, and meowing. The chapter culminates in the cat's accidental fall into the walled city below, separating it from its family and setting the stage for the adventure. This opening area is significant not only as the starting point but also as the place the cat returns to at the game's conclusion. It is part of "The Outside," an area surrounding the sealed Walled City 99, which has become habitable for various plant and animal life after years of natural restoration following the human extinction. The environment is home to the cat family, pigeons, moths, and monarch butterflies, and hints at the presence of other creatures like cicadas and toads through sound. Textures for rats and spiders exist in the game files, though they are not seen. A notable celestial detail is the large, rising moon in the opening scene, confirming the setting as Earth. The chapter also features a door with a sign displaying both human and droid lettering, raising questions about the timeline of droid language development and potential interaction between the city's inhabitants and the outside world. The area's design, influenced by several artists, is crucial in establishing the game's atmosphere and introducing the core mechanics before the cat enters the urban environment. The "Inside the Wall" area represents the natural world the cat originates from and the ultimate goal of the journey: returning to the surface. More - 360° Stray: https://bit.ly/3iJO2Nq More - 360° Unreal Engine: https://bit.ly/2KxETmp More - 360° Gameplay: https://bit.ly/4lWJ6Am More - 360° Game Video: https://bit.ly/4iHzkj2 Steam: https://bit.ly/3ZtP7tt #Stray #VR #TheGamerBay