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360° NoLimits 2 Roller Coaster Simulation

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I-NoLimits 2 yi-simulation ye-roller coaster kanye nesofthiwe yokuklama enendawo ekhethekile phakathi kwemidlalo yevidiyo namathuluzi obunjiniyela. Yakhululwa kusimulator yokufinyelela ngo-2014 futhi yafinyelela isizukulwane sayo esingu-2.5 esisezingeni eliphakeme eminyakeni embalwa kamuva, leli hlelo liyisilandela seNoLimits yoqobo kusukela ngo-2001. Yasungulwa ikakhulukazi umklami waseJalimane u-Ole Lange kanye nethimba elincane elisakazekile, futhi ibonisa ukuzinikezela isikhathi eside ku-physics ye-coaster engokoqobo kunokugxila ekuphathweni noma ekwakheni ipaki okutholakala ezindaweni ezifana ne-RollerCoaster Tycoon noma i-Planet Coaster. Ezingqikweni zayo, i-NoLimits 2 iyindawo yokudlala lapho abasebenzisi benza khona ama-coasters ngesandla isici ngesici bese bewagibela ngesikhathi sangempela. Ingqikithi yenqubo yokudala itholakala ku-Editor, indawo yokumodela esekwe ku-spline evumela ukulawula kahle kuzo zonke izindawo zokubopha ezindaweni ezintathu. Abaklami bangaguqula i-track geometry kuze kube yilapho kulungiswa ibhande, ukugoqa, nokubeka i-heartline, bakhiqize izinhlelo ezithobela—noma eziphula ngamabomu—izindlela zobunjiniyela zangempela. Izinhlobo zamathrekhi ezitholakalayo zihlanganisa abakhiqizi abakhulu bemboni: i-B&M sit-down, i-inverted, ne-wing; i-Intamin gigas ne-blitzes; i-Gerstlauer Euro-Fighters; i-Mack launches; i-RMC I-Box hybrids; ama-classic wooden coasters, nokunye okuningi. Izitimela zinezindawo ezifanele, imihlangano yamawili, ne-animation yokubopha, ezilawulwa yi-physics engine ebala amandla ngendlela engokoqobo kuze kufike ku-5–6 g's. Abasebenzisi bangashintsha izibonisi ezibonakalayo ezibonisa amandla angaphezulu, aqondile, nawongqongko ngesikhathi sangempela, bavumela ukuthuthukisa okuphindaphindayo. Ubukhazikhazi obubonakalayo buphathwa yi-graphics engine yangokwezifiso esekela izici zesimanje ze-DirectX ne-OpenGL. Ukukhanyisa okuthuthukile kuvumela izinguquko zesikhathi sosuku, izithunzi eziguquguqukayo, ukuhlakazeka komoya, neziqhawe ezibonakalayo kumathrekhi e-coaster acwebezelayo. Noma ngabe i-toolkit yezindawo ezizungezile eyenziwe ngayo njengoba injalo ineminyanya emincane ukuze kugcinwe uhlelo luncane, kunomgomo wokuhlela nokungenisa ogcwele ngokugcwele. Abaklami bavame ukwakha izisekelo ezenziwe ngendlela oyifisayo, umhlaba, izakhiwo ezinezindikimba, neziqhakaza ezindaweni zangaphandle ezifana ne-Blender noma i-SketchUp, bese zizingenisa njengeziqhawe ezi-3D. Indlela yokuhlela esekwe ku-LUA ingalawula izici zomdlalo, umsindo oqaliswayo, izinto zokunyakaza, noma izimiso zokuqalisa ezihambayo, evumela izipiliyoni zokugibela ezifana ne-cinematic. Noma ngabe ithengiswa njengokuzijabulisa ku-Steam, i-NoLimits 2 ivame ukusetshenziswa ochwepheshe bemboni. Abakhiqizi abancane bemishini kanye nezinkampani zobunjiniyela bayisebenzisa ukuze babone kusenesikhathi futhi benze izethulo zamaklayenti. Ngoba i-physics engaphansi ivumelana nedatha elinganisiwe kusuka kuma-coasters angempela kungakapheli umkhawulo omncane wezinkohliso, ososayensi bangase baphawule izinkinga zokubumba—amandla angaphezulu aseceleni ekuguqukeni okusheshayo, ngokwesibonelo—ngaphambi kokubophelela kuma-prototypes abiza kakhulu. Amapaki amaningana aze afaka izikrini ze-NoLimits ezihambisana ne-VR emgqeni wabo wokulinda, avumela izivakashi ukuthi zibuke ngaphambi kwezintshisekelo ezintsha. Kubathandi, imvelo yomphakathi iyingxenye yokukhanga. Okuqukethwe okwenziwe umsebenzisi kwabelwaniswa kumabhodi ezinkulumo afana ne-CoasterCrazy, NL2Hub, kanye neziqhawe ezahlukahlukene ze-Discord. Izinto ezidumile zisabalala ngesivinini esikhulu ngokusebenzisa izithombe zemidlalo ye-YouTube kanye nezindiza ezinobuhle. Abanye abaklami bagxila ekwenzeni kabusha okuyiqiniso kakhulu izinto ezikhona, kuze kube yilapho kuvumelanisa idatha yocwaningo kanye namaphethini ezimbotshana zesekelo. Abanye baguqulela isikali sibheke ezintweni ezingezona zeqiniso: izikhalulo zamakhilomitha amade endaweni ye-Mars, noma ama-coasters anesibopho adabula imizi emikhulu ye-cyberpunk. Imincintiswano yokuklama yamasonto onke noma yenyanga ikhuthaza ukuzama ngezinqamuli ezifana ne-metrics yokunethezeka komgibeli noma izabelo zobude bokuhamba. Ihadiwe yangales'sikathi ivula ukucwiliswa okwengeziwe. I-NoLimits 2 isekela izibonisi ze-VR ngokwemvelo, ihlinzeka ngomuzwa wokulinganisa nesivinini esimangalisayo ngamafreyimu aphezulu uma i-PC yomsebenzisi ikwazi ukukusekela. Ukuhlanganiswa kwepulatifomu yokuhambisa—ngama-plugin angaphandle—kusho ukuthi abathanda ukuzilibazisa abane-rig ye-6-DOF bangagibela ama-coasters abo aku-virtual nge-pitch, roll, ne-heave cues evunyelaniswa. Ngakolunye uhlangothi, uhlelo lwekhamera yombukeli luvumela abenzi bokuqukethwe ukuthi baqondise izindiza ezibushelelezi besebenzisa izindlela ze-spline kanye nama-keyframes, okuyishintsha isibonelo sibe yisitudiyo samagabha edijithali. I-curve yokufunda iqatha. Isibonisi siyabonisa imigomo yobuchwepheshe—izindleko ze-heartline, izinqamuleli ze-clothoid, i-roll node interpolation—ezingadida abadlali abavamile. Nokho, inani elikhulu lezifundo zomphakathi, ukuhamba kwe-YouTube, kanye nezifanekiso ezingalandwa kusiza abasha ukuthi baqhubeke kusukela ekuklanyweni kwama-wooden out-and-back alula kuye kumihlangano yensimbi eyinkimbinkimbi. Umklomelo uyithuluzi elivuza ukubekezela nokunemba, elakha izitimela zedijithali ezingazizwa ziqinisekile kakhulu.