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Heroes of Might and Magic: Olden Era

Hooded Horse, Ubisoft (2026)

ລາຍລະອຽດ

Heroes of Might and Magic: Olden Era ແມ່ນການຟື້ນຟື້ນທີ່ສຳຄັນຂອງເກມທີ່ຍອດຮັກໃນສາຍກະກອບກອບກະທົບ. ການອອກລະບົບຕອນຮັດກັນຈະອອກສຳລັບປີ 2026, ຊື່ນີ້ແມ່ນ prequel ⟨official⟩ ຖືກຕິດຕັ້ງກັບເກມເກີນຕອນ, ສບອບນັກສອນຜູ້ນຳກັບໂລກ Enroth. Unfrozen—the studio known for Iratus: Lord of the Dead—ແລະ Hooded Horse ຂ່າຍກັນກັບ Ubisoft, ເກມຂອງການອອກຂວັນຂອງ Heroes ໃນຮູບແບບຮອບສຸຂບອິນຕະນະໄປສູ່ການຕັ້ງລະທິບໃສ່ທີ່ກຳນົດກອງຮອບຢູ່ໃນສະກອນທີ່ຜ່ານການຄົ້ນຄວ້າລະກອກດູກໄປສູ່ຄອບຄອງສະທະສາບທີ່ເກີນສະບອນທີ່ງິດຮິດເປັນສະພາບ 1990s. ການລາຍງານນີ້ສະແກນດ້ວຍການກັບມາຂອງຜູ້ສ້າງ series Jon Van Caneghem ເປັນທະບຽນທີ່ສ້າງສິນທິພີທຶກກັບການສ້າງ, ພໍາ Paul Romero ເປັນວຮຽນລະຫຼາຍທຳແວງ, ຊ່ວຍສຳຫຼວດໃຫ້ຄວາມຄ່າທີ່ຄອງທີ່ມັກຈະຄອບກອງກັບຄອບຄອງເກມ. Setting and Lore ການຕັ້ງຕົ້ນທຳອະ Jadame. ຄັ້ງທີ່ທຳອະທີ Jadame ແມ່ນສະຖານທີ່ສຳລັບກອບທີ່ກະເກັບ Meyt and Magic VIII: Day of the Destroyer, ແລະບໍ່ໄດ້ມີການສຶກສາໃນ Heroes. ສະຖານທີ່ນີ້ອະນົກໃຫ້ເປັນອາວຸດທີ່ສາມາດຂໍຍວດເທື່ອນເກີນ Enroth history. ພາຍໃນພາຍມີການເລີ່ມການເລື່ອນ ການນຳກັບທີ່ ِلູ່ບາງພັນຈະທຳໃຫ້ເກມກຳນົດການກະທົບຂອງ Jadame. ການ​ຕະກອນເປັນ origin story, ຕັ້ງຢູ່ສະກົນລາຍກອບຢູທີ່ທອນກອລິຍ 100s ກາກກອງ Heroes ແລະຊອບໃນການທຳອສາ. Campaign non-linear; ຜູ້ເປັນທຳນອນເລືອກເລື່ອນທຳອິກັນເຮັດການກຳນົດລາຍກະກອບ. ກັບ Hive, swarm of corrupted insectoid creatures led by a demon lord,ກຳນົດການສ່ອມອອນການສະລັບງານລາວ Jadame. Factions Olden Era ເປີດຕົ້ນດ້ວຍ 6 ກອບຜູ້ເກີນ, ອຳກອບກອບນຶ່ງສອບຄວາມຮັກທີ່ຈອກຈາກ lore ທຳຄອບກອຍ. Temple: ເປັນຜູ້ສຶກສາຜູ້ສະຮອບໄວສາຍໃນຕອນ Castle ຫຼື Knight ທີ່ສົມກັນໄປກັບ human kingdoms ດ້ວຍລຳດັບ Swordsmen, Inquisitors, Angels. ມຸມອ່ານ morale, healing, ການບໍລິການສົງຜະລິດ. Necropolis: ທີ່ກຳກັບ undead armies with Skeletons, Vampires, Liches, ແລະ Lich Dragon. Gameplay focusing on numbers, resurrection, debuffing enemy morale. Sylvan: ກອບການພັກ nature with Elves, Druids, Pixies. Typically excel at ranged and mobility. Dungeon: ກອບທີ່ຫຼອດ Dark Elves, Minotaurs, Troglodytes. Master of destructive magic and subterfuge. Hive: Brand-new faction of demonic insectoids. Hive is aggressive expansion and swarming tactics, main antagonist force in campaign. Schism: Final faction with renegade Alvari Elves and dark scholars who turned to Void and Abyss; Lovecraftian and Eldritch themes. They use unique Abyssal Communion mechanic that scales army size with battle victories, summoning planar monstrosities to the battlefield. Gameplay Mechanics Core loop remains faithful to the series' roots: players explore an adventure map, collect resources (wood, ore, gold, crystals, etc.), build up their towns, and engage in tactical turn-based combat on a hex grid. Un frozen has introduced several modern systems to deepen the experience: - Faction Laws: ລາຍການສຶກສາໃໝ່ທີ່ສອງອອກຜູ້ເກີນກອບ, reward players for leaning into their faction's identity. By maɪning a faction and following its philosophy, players unlock kingdom-wide perks and passive bonuses. - Active Unit Abilities: ອຳນຶດການສ່ວນທີ່ບໍ່ແນະນຳກອບອະທົບເກີນກອບເກີນ; creatures in Olden Era have active abilities fueled by a Focus/energy system. This adds a layer of tactical nuance, as players decide when to spend a unit's energy for a powerful strike or utility move. - Three Main Game Modes: Classic: ປະສົບການຂອງການຄອບຄອງຮອບຜູ້ເກີນກອບຫຼາຍແກດໃນການຫຼາຍ. One-Hero Mode: mode ຄວາມໄວໄວທີ່ເລຶ່ອນແຂງ, where the main hero is the only lifeline; if they die, the game is lost. This mode is designed for shorter, higher-stakes matches. Arena: mode ການດຳລັບກອບ, players ສະເຫຼາຍກອບແລະເທົ່າທີ່ທຳອິກໄວເງົ່າ, bypassing exploration and base-building phases. Development and Visuals ວິທີສະແດງສະດິງ Olden Era ແມ່ນການລະມັກທີ່ສຳຮອບ 2D sprites of Heroes III, but implemented with modern 3D technology. ການມອບໃນສີນທັດທຳມະການສາທັນ painterly, ສົກຫນຶ່ວງຄວາມໄວໃນກອບມີວຕະກັນ. ความການຮ່ວມມືລະກອບ Unfrozen ແລະ Hooded Horse (publisher known for Manor Lords and Against the Storm) ອອກມາຂໍຂໍຕິກກັນກັບຊຸກຂອງ community, seen as a move that blends indie passion with resources of a major IP holder like Ubisoft. With its return to Enroth, the inclusion of the creator Jon Van Caneghem, and a focus on strategic variety through new factions like Schism and Hive, Heroes of Might and Magic: Olden Era positions itself as both a nostalgic love letter to the 90s and a modern evolution of the turn-based strategy genre.
Heroes of Might and Magic: Olden Era
ວັນທີປ່ອຍ​ອອກ​ມາ: 2026
ປະເພດ: Turn-based strategy
ຜູ້ພັດທະນາ: Unfrozen
ເຈົ້າຂອງລິຂະສິດ: Hooded Horse, Ubisoft